How to play
Two to six trucking companies share one load board. Every company starts with $25,000 and two used trucks with drivers at its home terminal. Each turn is one day, and everyone plans the day at the same time.
- Bid on loads. Pick a truck, then bid on loads it can reach in time. The posted rate is the most the broker pays; you can bid down to 70% of it. A truck can bid on up to four loads and wins at most one.
- The lowest bid wins, weighed by reputation: a company at 100 can ask about 10% more than one at 50 and still win. A truck that would deliver late counts as 15% dearer. Bids are secret until the day runs.
- End the day. When everyone is done, the brokers award the loads, richest first, and the trucks drive the interstates. Loads nobody wanted come back the next day at a higher rate, until their pickup day passes.
- Money comes in when a load delivers. Fuel and driver pay go out for every mile, loaded or empty, and every truck costs its payment and insurance every day, rolling or not. A late load is paid 80% and costs reputation.
- Look after the trucks. Every mile wears a truck down, and worn trucks break down more often: a repair bill and most of a day lost. A day of service puts it right.
- Look after the drivers. Drivers like miles and home. Days sitting empty, or more than two weeks from home, wear their morale down, and a driver who gets fed up quits. Send them home for a day and a half, or give a raise.
- Grow by buying used or new trucks and hiring drivers from the pool, or sell a truck you can’t keep busy.
- Below minus $40,000 the bank closes the company. After the last day, the company worth the most (cash plus what its trucks would sell for) wins.
Tips
- Empty miles are the hidden cost. A cheap load that starts where your truck is often beats a rich one 400 miles away.
- Watch the Market tab: yesterday’s winning bids show how hard your rivals are cutting on each lane.
- Booms and storms move the market. Loads out of a booming region pay about 25% more; a storm stops freight out of a region and slows trips through it.
- A truck bought late in the game rarely pays for itself before the end.
Questions
Is it the same map as Dispatch Desk? Yes: the same freight markets and interstates, and trips follow the roads. Dispatch Desk is the single-player game about running one company hour by hour; Freight Rivals is a day at a time, against other companies.
How do I play with friends? On one device, add people in the setup and pass it round: each plans in secret. Or play online, each on your own phone, with a time limit per day if you like.